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Use Empathy Maps as a Low-Budget Persona Alternative
5 Minute UX · 25 октября 2026 г. · 11 мин
You will learn to facilitate a 15–20 minute Empathy Map session that grounds your team in user-centered decision-making. This technique allows you to generate a focal point for design when rigorous research is unavailable, ensuring stakeholders align on the specific sensory and cognitive inputs of your target persona. Learning Objective: By the end of this lesson, learners will be able to facilitate a 15–20 minute Empathy Map activity to define a specific user segment's seeing, saying, doing, hearing, and thinking. Transcript Defining the Empathy Map Scope The Empathy Map functions as a guerrilla alternative when time and budget prevent rigorous, research-driven personas. It provides a focal point for design decision-making, grounding stakeholders in empathetic, user-centered choices. The activity requires fifteen to twenty minutes and involves the team, preferably including stakeholders with user knowledge. The output is a diagram communicating significant information in a small space, usable as a shareable artifact. This approach defines the scope by identifying a specific user segment's seeing, saying, doing, hearing, and thinking. Key Points: The Empathy Map serves as a 'guerrilla' persona alternative when time and budget prevent rigorous, research-driven personas. It provides a focal point for design decision-making and grounds stakeholders in empathetic, user-centered choices. The activity requires 15–20 minutes and involves the team, preferably including stakeholders with user knowledge. The output is a diagram communicating significant information in a small space, usable as a shareable artifact. Selecting the User Focus The first move is identifying the focus by selecting a specific user segment or role. For a t-shirt selling website, you might choose a male user segment rather than just "shoppers." This specificity ensures the team targets a concrete audience for design decisions instead of relying on broad assumptions. You are defining exactly who the work is for, which grounds the subsequent empathy mapping. The goal is to articulate what that specific persona is seeing, saying, doing, hearing, and thinking. By anchoring the discussion to one distinct role, you prevent the group from drifting into generalized statements. This step drives distinct insights because the questions become sharper when the subject is clear. It sets the stage for populating the map with precise, observable behaviors and internal states. Once you have locked in that specific user segment, you are ready to guide the team through populating the five dimensions. Key Points: Step 1 is to identify the focus by selecting a specific user segment or role, such as a male user segment for a t-shirt selling website. The goal is to articulate what that specific persona is seeing, saying, doing, hearing, and thinking. This step ensures the team is not generalizing but targeting a concrete audience for the design decisions. The focus selection must be specific enough to drive distinct insights rather than broad assumptions. Populating the Five Dimensions Once the team has locked in that specific male user segment for the t-shirt website, you move into the core facilitation phase. Your job here is to guide the group in populating the map with what the persona is seeing, saying, doing, hearing, and thinking. This isn't just a brainstorming exercise; it's a structured way to capture the sensory and cognitive inputs of your target audience. You want to move through the five dimensions with intention, ensuring the group doesn't just list random thoughts but actually connects them to the user's reality. The map becomes a focal point for design decision-m